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NWNX Fixes
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PlasmaJohn



Joined: 04 Mar 2005
Posts: 70
Location: The Garage

PostPosted: Mon Feb 22, 2010 5:44    Post subject: Reply with quote

Aha... pItem1 and 2 are CNWSItem pointers which contain a CNWSObject struct at offset 0x10. At offset 0x24 into the CNWSObject is a pointer to a string containing the resref.

http://nwn.virusman.ru/trac/nwnx2-linux/browser/trunk/include/structs/CNWSItem.h
http://nwn.virusman.ru/trac/nwnx2-linux/browser/trunk/include/structs/CNWSObject.h
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drake127



Joined: 26 Jan 2010
Posts: 28

PostPosted: Wed Mar 31, 2010 23:02    Post subject: Reply with quote

Adjusting ability descrease cap in nwn fixes seems to be not working when compiled with GCC 4.3.4. Everything compiles and run just fine until I connect with my character and see my abilities changing every heartbeat or so. Ability values keeps mostly about green 120 (without even changing them).
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elven



Joined: 28 Jul 2006
Posts: 259
Location: Germany

PostPosted: Sat Jun 05, 2010 15:57    Post subject: Reply with quote

drake127 wrote:
Adjusting ability descrease cap in nwn fixes seems to be not working when compiled with GCC 4.3.4. Everything compiles and run just fine until I connect with my character and see my abilities changing every heartbeat or so. Ability values keeps mostly about green 120 (without even changing them).


Confirmed.
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drake127



Joined: 26 Jan 2010
Posts: 28

PostPosted: Mon Jun 14, 2010 2:53    Post subject: Reply with quote

I may have found solution to this problem. There seems to be wrong offset in source code. Try to replace corresponding line in FixesHooks.cpp with following:
Code:
        char* cap_ability_dec_h2 = (char*)0x08134a7f;
Could you confirm this fix?

There is however another problem that may be related to this feature: Pick up items over you limit (tested with strength 60, cap limit 50 and three -20 str items) (60->40->20->10), exit game and log back. When you try to drop item your strength is recovered badly (10->23->40->60).
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Fri Dec 03, 2010 19:33    Post subject: Reply with quote

Unreleased material:
* DoDamage hook that limits HP damage to certain negative limit: i.e. if someone with 10 HP would normally have -30 HP after 40 HP damage (= instantly dead), the tweak can limit that to -5 HP, so the player would still have some possibility to recover.
* Fix for time freeze that's happening on some servers
I'll release it when I have time. If you need it sooner, you can ask here.
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Sat Mar 19, 2011 0:24    Post subject: Reply with quote

NWNX Fixes 1.0.7
http://data.virusman.ru/nwn/nwnx_fixes-1.0.7-linux.rar
* DoDamage hook that limits HP damage to certain negative limit
* Fix for time freeze that's happening on some servers
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Nob



Joined: 16 Apr 2005
Posts: 21

PostPosted: Fri Apr 15, 2011 4:07    Post subject: Reply with quote

Any chance we can get a fix for nDamagePower bit in the EffectDamage function? Currently Damage Power doesn't actually function for physical damage and won't pierce damage reduction.
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Zarathustra217



Joined: 15 Aug 2011
Posts: 5

PostPosted: Tue Aug 23, 2011 11:35    Post subject: Reply with quote

Running the plugin, my nwnx_fixes log show:

----

NWNX Fixes 1.0.7
(c) by virusman, 2007-2011
visit us at http://www.nwnx.org

* Module loaded successfully.
* Signature recognition failed. Some functions will be disabled.

---

Any clue?

Running NWserver 1.69 on Ubuntu server. Compiled the plugin myself, but got no errors there.

Also, put this in the nwnx.ini:

[FIXES]
copy_vars = 1
compare_vars = 0
keep_hidden_in_conversation = 0
hp_limit = -10
hide_charlist_all = 0
hide_charlist_levels = 1
hide_charlist_portraits = 0
cap_ability_inc = 0
cap_ability_dec = 0
cap_atkbonus_inc = 0
cap_atkbonus_dec = 0
cap_skill_inc = 0
cap_skill_dec = 0
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Sun Jan 22, 2012 23:57    Post subject: Reply with quote

NWNX Fixes 1.0.8
http://data.virusman.ru/nwn/nwnx_fixes-1.0.8-linux.rar
* Added a fix for AdjustReputation function
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ShaDoOoW



Joined: 20 Aug 2005
Posts: 582

PostPosted: Mon Feb 06, 2012 12:41    Post subject: Reply with quote

I know I can use nwnx_weapons plugin, but wouldn't be fixing the trident weapon focus more appropriate in "fixes" plugin?
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ShaDoOoW



Joined: 20 Aug 2005
Posts: 582

PostPosted: Wed Nov 28, 2012 22:49    Post subject: Reply with quote

any chance to increase saving throw cap?
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