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Invisibility (not pierced via True Seeing?)

 
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Tue Oct 23, 2012 14:52    Post subject: Invisibility (not pierced via True Seeing?) Reply with quote

Is it possible via nwnx_funcs etc
to create an invisibility effect that CANNOT be countered?

the visibility functions of nwnx do allow invisibility - but it is only to players point of view - technically, the character is not concealed.



Ideally - I'd love some sort of DM Like invisibility.
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Tue Oct 23, 2012 14:59    Post subject: maybe? Reply with quote

Maybe it will be possible to call the DM Disappear / DM Appear function via nwnx_funcs?
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Tue Oct 23, 2012 22:06    Post subject: Reply with quote

Cutscene invisibility?
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Tue Oct 23, 2012 22:06    Post subject: Reply with quote

Cutscene invisibility is only invisible to the human eye.
Monsters can see through it - I think?
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virusman



Joined: 30 Jan 2005
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Location: Russia

PostPosted: Wed Oct 24, 2012 0:11    Post subject: Reply with quote

As far as I know, no, the monsters don't see anything with cutscene invisibility on.
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Wed Oct 24, 2012 0:12    Post subject: Reply with quote

thats odd - cause I remember doing a cutscene and finding that a creature on the hostile faction would run across the field to attack me.


I will give it a try sometime to recheck.
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