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Getting started with creating own plugins...

 
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DomNow



Joined: 03 Jul 2009
Posts: 1

PostPosted: Fri Jul 03, 2009 13:05    Post subject: Getting started with creating own plugins... Reply with quote

Hello everyone Smile

I am somewhat begineer in programming and - also - NWN player. Recently I tried to create server for adventuring with my friends (LAN only) - and I am lacking some functions in nwscript (most notably, arrays).
I would like to write my own plugin (yes, I know that I can use database or hashset for this - but it would be nice to learn something more) The problem is - I don't know what exactly I need for it. I tried to compile demoplugin (downloaded from download section on the main site), in Visual C++ 2008 Express but I could not openproject file. Also, other plugins I downloaded suffered from missing libraries (if it is really needed I can make full list - but I assume that I am doing something wrong with software)

So there is a question - what I need to create my own plugins? Can anyone provide me a full list?

Thanks in advance and apologies for my poor English.
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Zebranky



Joined: 04 Jun 2006
Posts: 415

PostPosted: Fri Jul 03, 2009 14:25    Post subject: Reply with quote

I assume, since you mentioned NWN and Visual C++, that you're interested in NWNX2 Win32. See http://www.nwnx.org/phpBB2/viewtopic.php?t=1103 for SVN info.

To build, you'll probably need Visual Studio (or at least Visual C++) 6. Yes, it's REALLY old, but it works! When you get your hands on VS6, everything in the SVN repository should build out of the box.
_________________
Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/

<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.

<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for?
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