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  Topic: working nwnx_names?
Zebranky

Replies: 6
Views: 9055

PostForum: Windows development   Posted: Fri Mar 13, 2015 4:11   Subject: working nwnx_names?
impossible to port to Windows, as virusman claimed, but it sure isn't easy (mainly due to [url=http://www.nynaeve.net/?p=91]FPO), so the code is much less elegant than the Linux version and bears very ...
  Topic: Linux->Windows ports
Zebranky

Replies: 54
Views: 69023

PostForum: Windows development   Posted: Thu Aug 02, 2012 20:08   Subject: Linux->Windows ports
Sent to Baaleos, Wart, Terra_777, and virusman.
  Topic: Linux->Windows ports
Zebranky

Replies: 54
Views: 69023

PostForum: Windows development   Posted: Sun Jul 15, 2012 5:56   Subject: Linux->Windows ports
I have a build that I'm pretty sure is good to go, but I'm not familiar enough with the Linux version's behavior to test it fully myself. I sent it to Sethan for him to play with when he gets the chan ...
  Topic: A few things: logging and nwnx_fixes
Zebranky

Replies: 3
Views: 4962

PostForum: Windows technical support   Posted: Sat May 28, 2011 17:43   Subject: A few things: logging and nwnx_fixes
The nwnx_fixes thing is a known issue. I have to rewrite hide_charlist_dm to fix it, IIRC (though it's been a while since I've looked into it...).
  Topic: No-light vision and tab glow
Zebranky

Replies: 10
Views: 9570

PostForum: Windows technical support   Posted: Sun Apr 10, 2011 8:19   Subject: No-light vision and tab glow
I suspect the illumination is still present, just not noticeable, but that's just a hunch.
  Topic: Is anyone successfully using sqlite with NWNX4?
Zebranky

Replies: 4
Views: 9654

PostForum: Database related   Posted: Thu Mar 31, 2011 0:59   Subject: Is anyone successfully using sqlite with NWNX4?
Are you using the Get/SetPersistent* functions in the nwnx_sql include? If not, you probably should be, as those eliminate the need to write SQL. To use them, you need to create the pwdata table. To d ...
  Topic: Noob question on compiling Windows DLLs from source
Zebranky

Replies: 8
Views: 7958

PostForum: Windows technical support   Posted: Mon Mar 28, 2011 20:21   Subject: Noob question on compiling Windows DLLs from source
Open NWNX2.sln in VS. Build menu, Build Solution.

NWNX2.exe will not build in Express Edition, as certain dependencies don't ship with it. Everything else should build fine.
  Topic: New and Happy user of NWNX BUT a question??
Zebranky

Replies: 4
Views: 6662

PostForum: General Discussion   Posted: Wed Mar 23, 2011 22:44   Subject: New and Happy user of NWNX BUT a question??
The link in my signature goes to builds which I just updated to the latest SVN revision. That'll be pretty much the newest you'll find. nwnx_fixes is only necessary if you want to tweak certain behavi ...
  Topic: nwnx_areas func - Where to find?
Zebranky

Replies: 10
Views: 9729

PostForum: General Discussion   Posted: Wed Mar 23, 2011 11:56   Subject: nwnx_areas func - Where to find?
There's no need to wipe any TURDS anymore (Does anybody know if this is actually an acronym or just humor on the developer's side)

Both, I suspect. It's probably officially something like "Tra ...
  Topic: nwnx events - Fastcall RunScript version?
Zebranky

Replies: 16
Views: 15843

PostForum: Windows development   Posted: Wed Mar 23, 2011 11:49   Subject: nwnx events - Fastcall RunScript version?
I still use __fastcall because __thiscall does not, IIRC, work in Visual Studio 6, which I still consider a supported build platform. (Besides that, __fastcall makes me feel a bit more in control. Smile)
  Topic: NWNX Events
Zebranky

Replies: 20
Views: 23115

PostForum: Windows development   Posted: Fri Mar 18, 2011 3:53   Subject: NWNX Events
And for nwmain.exe. I've had your PM sitting in my inbox for a few weeks, just forgot to reply. I'll email you shortly.

As far as building up an infrastructure comparable to what the Linux version ...
  Topic: Windows Server and NWNX2
Zebranky

Replies: 1
Views: 4279

PostForum: Windows technical support   Posted: Thu Feb 24, 2011 4:57   Subject: Windows Server and NWNX2
NWN/NWNX don't need to run as a service to run automatically and restart the server. Especially for NWN1/NWNX2, it's not particularly supported, and the recommended approach is to set up automatic log ...
  Topic: NWNX4 single player only
Zebranky

Replies: 14
Views: 15915

PostForum: Scripts and Modules   Posted: Thu Feb 24, 2011 4:54   Subject: NWNX4 single player only
Honestly, you'd be better off running NWNX4/nwn2server and limiting it to one player. It is quite possible to adapt NWNX to attach to the client (which contains all the server code too), but, especial ...
  Topic: xp_pickpocket - Allows custom/disabled pickpocketting
Zebranky

Replies: 35
Views: 49513

PostForum: Development   Posted: Thu Feb 24, 2011 4:47   Subject: xp_pickpocket - Allows custom/disabled pickpocketting
Updated for 1.23.

Binary at http://mercuric.net/nwn/nwnx/xp_pickpocket.dll

Source committed to the SVN repository.

Enjoy!
  Topic: remote mysql connection
Zebranky

Replies: 12
Views: 16017

PostForum: Database related   Posted: Tue Oct 12, 2010 3:28   Subject: remote mysql connection
That's the right file size, and it's definitely working for me, so logs are the next step. What's in logs.0/nwnx_odbc.txt?
 
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