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  Topic: NWNX4 start error
fb_ba

Replies: 1
Views: 8900

PostForum: Technical support   Posted: Tue Dec 01, 2015 20:10   Subject: ok
problem solved Wink
  Topic: NWNX4 start error
fb_ba

Replies: 1
Views: 8900

PostForum: Technical support   Posted: Mon Nov 30, 2015 13:33   Subject: NWNX4 start error
Hi there, I receive this sequence of messages when I start NWNX4_GUI :

12:29:16: * Starting the NWN Server.
12:29:16: * Success: Server initialized properly.
12:29:16: * Hook installed and initia ...
  Topic: Comunication between GUI main program and a plugin
fb_ba

Replies: 2
Views: 8591

PostForum: Development   Posted: Thu Jul 04, 2013 16:37   Subject: help
Any idea ??
I see that in a DLL plugin there is a "plugin" object, which is instanced in the "DllMain()"

All i want is to "call" a method directly from the code (mayb ...
  Topic: mm
fb_ba

Replies: 0
Views: 6423

PostForum: Development   Posted: Thu Jul 04, 2013 16:36   Subject: mm
Any idea ??
I see that in a DLL plugin there is a "plugin" object, which is instanced in the "DllMain()"

All i want is to "call" a method directly from the code (mayb ...
  Topic: Comunication between GUI main program and a plugin
fb_ba

Replies: 2
Views: 8591

PostForum: Development   Posted: Wed Jun 26, 2013 19:58   Subject: Comunication between GUI main program and a plugin
Can the GUI program at runtime communicate directly with a plugin (dll) ??

So if i have a string global variable in my plugin, can the GUI program read it (or can the plugin pass it to the program) ...
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Tue Jun 25, 2013 23:25   Subject: Call a script from a NWNX4 plugin
Virusman i'm not very skilled in C++ ... could you explain a little how the chat plugin works and how the "runScript" is used ??

Is there a .mod which uses this module ?
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Tue Jun 25, 2013 15:17   Subject: Call a script from a NWNX4 plugin
Ok it was my fault !!

I used to do "Rebuilt" instead of "Built" command
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Tue Jun 25, 2013 14:15   Subject: Call a script from a NWNX4 plugin
Sorry but it doesn't compile Sad

From the "Properties" of the project "chat" i choose "Project Build order";
by the tab "Dependencies" i set that "Proj ...
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Tue Jun 25, 2013 10:24   Subject: Call a script from a NWNX4 plugin
mmmm ... when i try to buold the solution i receive this:

1>LINK : fatal error LNK1181: cannot open input file 'detours.lib'

where is this file ??
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Mon Jun 24, 2013 19:19   Subject: Call a script from a NWNX4 plugin
Ah wonderful !!!

And works it in the windows version of the source code ?
  Topic: Call a script from a NWNX4 plugin
fb_ba

Replies: 8
Views: 13990

PostForum: Development   Posted: Mon Jun 24, 2013 18:41   Subject: Call a script from a NWNX4 plugin
Hi people, can anyone help me ???

I'm using NWNX4 to take some info from a simple script which runs in my Neverwinter Nights 2 level.
More exactly, from a script attached to an event of the game ( ...
 
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