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Author Message
  Topic: NWNX2 -> NWNX:EE
virusman

Replies: 11
Views: 4816

PostForum: General Discussion   Posted: Sun Jun 03, 2018 1:09   Subject: NWNX2 -> NWNX:EE
I think it might help to have a spreadsheet of common NWNX functions used in PWs, and their counterparts in NWNXEE + possible migration solutions.
  Topic: Site upgrade
virusman

Replies: 1
Views: 1334

PostForum: General Discussion   Posted: Sun Jun 03, 2018 1:06   Subject: Site upgrade
Thank you!
  Topic: NWNX2 -> NWNX:EE
virusman

Replies: 11
Views: 4816

PostForum: General Discussion   Posted: Sun Apr 29, 2018 0:39   Subject: NWNX2 -> NWNX:EE
I'm creating this topic for everyone who is planning to migrate to NWN:EE but has a lot of plugins that only exist on NWNX2. Please let me/us know what's' stopping you from migrating, the concerns you ...
  Topic: Maxrock - nwnx_funcs and nwnx_areas source code request pls
virusman

Replies: 19
Views: 11884

PostForum: Windows development   Posted: Thu Jan 25, 2018 22:27   Subject: Maxrock - nwnx_funcs and nwnx_areas source code request pls
Thanks! Check your PM inbox Smile
  Topic: Maxrock - nwnx_funcs and nwnx_areas source code request pls
virusman

Replies: 19
Views: 11884

PostForum: Windows development   Posted: Thu Jan 25, 2018 1:41   Subject: Maxrock - nwnx_funcs and nwnx_areas source code request pls
Can you make a fork of that repo, commit patches on your fork and then open a PR?
NWNX Windows is a mess, everything is in different repos, I'd like to merge things but I don't really know which vers ...
  Topic: nwnx_visibility - win32 source anyone?
virusman

Replies: 2
Views: 3277

PostForum: Windows development   Posted: Thu Jan 25, 2018 1:37   Subject: nwnx_visibility - win32 source anyone?
Here? https://github.com/addicted2rpg/NWNX2-windows/blob/master/src/NWNX_Functions/HookFunc.cpp#L45
I don't think there was a separate nwnx_visibility.dll
  Topic: NWNX/MySql Persistent Storage?
virusman

Replies: 18
Views: 25980

PostForum: Scripts and Modules   Posted: Tue Oct 24, 2017 1:17   Subject: NWNX/MySql Persistent Storage?
Yes, documentation could be better. These extensions are only available on Linux.
  Topic: NWNX/MySql Persistent Storage?
virusman

Replies: 18
Views: 25980

PostForum: Scripts and Modules   Posted: Thu Oct 12, 2017 9:27   Subject: NWNX/MySql Persistent Storage?
Here is a snippet from my persistency system code:

void PSSaveObject(object oObject)
{
int nID = PSGetObjectID(oObject);
if(!nID)
nID = PSRegisterNe ...
  Topic: Hide Gamespy account
virusman

Replies: 12
Views: 13927

PostForum: Linux technical support   Posted: Wed Jun 21, 2017 16:59   Subject: Hide Gamespy account
I did a proper implementation of this as outlined in my earlier post.
I can do account mapping as in nwnx_names, or call a script every time to get the account name to be displayed. What would you pr ...
  Topic: Hide Gamespy account
virusman

Replies: 12
Views: 13927

PostForum: Linux technical support   Posted: Mon May 29, 2017 13:14   Subject: Hide Gamespy account
Great work! Could you share the source for this?
  Topic: nwnx_odbc mysql - not working on startup anymore.
virusman

Replies: 1
Views: 5161

PostForum: Linux development   Posted: Fri Feb 10, 2017 18:27   Subject: nwnx_odbc mysql - not working on startup anymore.
Have you tried recompiling it? It may have been linked against older versions of libraries, and then your apt update deleted them and replaced with newer versions.
  Topic: Hide Gamespy account
virusman

Replies: 12
Views: 13927

PostForum: Linux technical support   Posted: Fri Feb 10, 2017 17:44   Subject: Hide Gamespy account
More specifically, you need to hook these two methods:
CNWSMessage::SendServerToPlayerPlayerList_All(CNWSPlayer *)
CNWSMessage::SendServerToPlayerPlayerList_Add(unsigned long, CNWSPlayer *)
  Topic: Hide Gamespy account
virusman

Replies: 12
Views: 13927

PostForum: Linux technical support   Posted: Fri Feb 10, 2017 17:37   Subject: Hide Gamespy account
The client knows all account names (it receives a list of all logged in characters & their accounts when entering the game & also receives new names+accounts when they join). So you need to mo ...
  Topic: Idea: Object Templates
virusman

Replies: 1
Views: 11160

PostForum: Database related   Posted: Mon Apr 25, 2016 12:15   Subject: Idea: Object Templates
You can just use SCO/RCO from the odbc plugin to create any object from GFF data in the database.
  Topic: vir_oncdamage ?
virusman

Replies: 1
Views: 5490

PostForum: Linux development   Posted: Thu Mar 24, 2016 15:26   Subject: vir_oncdamage ?
It was really a PW-specific tweak that prevents players from dying instantly, instead setting their HP to -5 to let other players revive them, or for them to have a chance to recover. Without this, lo ...
 
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